UCAN GO February Blog Post

We’ve been working on the UCAN GO project with Calvium for almost two months now and it feels like we are well on our way to achieving our goal.  It’s been a busy month with our first user testing workshops at Cardiff University, School of Optometry and Vision Sciences; meetings with mobility officers, and lectures as we continue to research Visual Impairments and symptoms.  We also began to distribute information about our project to businesses and organisations in the sight loss sector along with several organizations in the technology sector.

The first meeting of the month was with Tom Margrain; Director of Innovation and Engagement at Cardiff University, School of Optometry and Vision Sciences.  We were given some very useful information about how to conduct our research and collect data around the 10 most prevalent Visual Impairments and symptoms.  It was made clear to us that although finding the most useful and correct information was important, not all of the literature available around Visual Impairments would be useful to us.   Tom encouraged the use of Bigger, Bolder, Brighter as a way to change the accessibility options within the app to suit a personal preference.

Our next meeting was with Elaine Kelleher, a Mobility Officer from Bridgend, to discuss the use of language in the app.  We discussed how important detail is in the description, but also the necessity to be concise so that the user receives information quickly.  A lot of the research we’ve done has led us to the language taught around long cane training, which Elaine explained to us may not work in the context of the app.  I think the most interesting language we discussed was about angles and the possibility of using a clock face, which could be used to position yourself for orientation.  We also talked about staircases and creating step ratings to give the user an idea of how difficult they might be.  Extending from this, Elaine explained to us that it is usually the handrail which is important, and not the steps themselves.   Elaine’s immediate reaction to the app for the user testering workshops, was that the photos as visual clues are very useful and that using these along with an audio description of distance will work well.

Our most recent meetings were with Elen Owen, a mobility officer from Cardiff, and Adrian Linney from Guide Dogs, who both came in to support our research into mobility language.  We met with Elen in particular because she does mobility training through the medium of Welsh and we were interested in find out whether the mobility language translated or not.  What we eventually uncovered was that a lot of the language that’s used in Britain originates from the United States.  We discussed the difference between landmarks and clues, and how these should be above waist height, the potential to indicate where members of staff might be along routes and the use of quarter and half turns to orientate yourself by using your feet.

The second meeting with Adrian was also very positive and we were praised for creating a basic app with as little technology as possible and without tracking devices so that it can be used easily within a phone; a mobile phone that won’t make self conscious young people stand out for the wrong reasons.  We talked about how the app could work well alongside someone who uses a cane or a dog, how it could empower people by giving them forward knowledge about a building before they arrive.  When we discussed mobility language, Adrian suggested that it wasn’t worth trying to use this type of language, as the majority of the people he works with, once they’ve used the language to learn, do not use it in day to day life.

The first two user testing workshops of the project took place on the 7th and 21st of February.  Thirteen Visually Impaired users and five fully sighted users (wearing simspecs) attended the workshops to test the app and we are pleased to say that the initial reaction to the app was positive.  Participants first answered questions about their Visual Impairment and symptoms, how they find navigating a building independently, personal preference about how they get around buildings and if they think this app could be useful and why.  This information will be crucial in helping us to develop a persona for the app that will best suit everyone.  Participants then went on to navigate a route using the first pilot of the UCAN GO app, and gave feedback on language, navigation, audio instructions and design.  We’re processing this now and will post responses here in our next blog post.  We’re pleased to say that the majority were very positive!  Using the information we collected from our meetings with mobility officers, we also put together a few games to test people’s knowledge and ability to use mobility language and perception of distance.  Finally, participants also tested and gave feedback on a selection of our favourite apps that we have chosen as part of our research.  We would like to thank all those who took part and thank project partner representatives Leonie Wallace from the Wales Millennium Centre and Marcus Lewis from the Torch Theatre for joining us.

As we mentioned in our last blog post, we have decided to research the symptoms connected to eye conditions as opposed to the conditions themselves.  We have read a few research papers given to us by Tom Margrain (title) which discuss the most prevalent eye conditions across the age spectrum and they have clarified our preconceived thoughts. For example, we believed that a high percentage of people with a visual impairment would be elderly people living with Age Related Macula Degeneration (AMD) and these papers proved our thoughts were correct.  Once we had a better understanding of the statistics we began to collect symptoms. We started by visiting the VI Scotland website and trawling through every listed eye condition and picking out any key information. I found this so interesting especially as it confirmed my belief that we all can, and do, share similar symptoms despite the different visual impairments we have. I found out that Nystagmus is commonly found as a side effect of another eye condition, rather than existing independently. This would explain why I know so many people who have it.  Facts such as this kept appearing and reappearing and I got more and more excited about what we were discovering. We weren’t the only ones excited by the prospect of researching symptoms, so was Tom Margrain.  He told us that this had never been done before and I’m so pleased to say that the people to consider it are visually impaired themselves.

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UCAN GO January Blog Post – the end / the beginning

In November 2013 we announced the beginning of UCAN GO, a new project funded by the Digital Research and Development Fund for the Arts in Wales (Nesta, AHRC and Arts Council of Wales). Today, we’re celebrating our final milestone – submitting the UCAN GO application to the Apple App Store.

UCAN GO is a user-led indoor navigation app, designed in collaboration with Calvium, and in partnership with the Wales Millennium Centre, Cardiff and the Torch Theatre, Milford Haven.  UCAN GO is inclusive by design and it is about confidence, independence and a sense of freedom – everyone deserves the freedom to independently visit arts venues. We have big ambitions for UCAN GO and this is only the first stage of what we hope will one day soon affect a sea change (watch this space).

Megan and Mared, our brilliant UCAN GO Project Assistants, have been keeping monthly blog posts throughout the project and below you can find links to their final blog posts, for now at least! In these posts they recap their experiences of working on the project, and what UCAN GO means to them.

 

Megan’s Blog Post                                                   Mared’s Blog Post  

UCAN GO January Blog Post

In December 2013 UCAN Productions secured funding through the first round of the Digital Research and Development Fund for the Arts in Wales. We introduced the project here, however to recap, UCAN has been awarded funding to work in collaboration with our technology partner Calvium and co-create an accessible indoor navigation app called UCAN GO. This user-led project will explore the process of verbally mapping a building to support reduced or non-visual navigation around arts venues and to test and pilot this proposition, we will be working in partnership with the Wales Millennium Centre, Cardiff and the Torch Theatre, Milford Haven.

Over the next year Project Assistants Megan John and Mared Jarman will be keeping a monthly blog here on the UCAN website. Please find their first post below.

Blog Post 1: January 2014

This has been our first month of working on the UCAN GO project. We’ve been busy arranging meetings, collecting research, developing ideas and generally getting a bit over excited about the whole thing. Today was a great day, it felt a bit like Christmas in the office as Jo arrived with our very first pilot of the app.­­­­­­ My (Megan’s) debut performance as voice over artist was a great success. Can’t wait to trial it in the upcoming user testing workshops. Lets fill you in on what we’ve been up to….

We’re thrilled to say that we are working closely with the Torch Theatre, Milford Haven and the Wales Millennium Centre, Cardiff. We visited both venues this month and we began to consider accessibility, navigation, layout, obstacles, markers, waypoints and how to find your seat from a designated ‘safe zone’. We created our first sound walks, for which we verbalised directions of specific journeys, e.g. from the safe zone to the theatre. We had great fun pretending to be the app and realised just how difficult it is to dehumanise the commands. Luckily, we’ve had great support from our partners and today, for instance, Peter from the Wales Millennium Centre happily acted as the app as he guided us to our seat in row A of the Donald Gordon Theatre. We’re keen to explore the differences and similarities between someone who is visually impaired guiding you, to someone who is sighted. Do they use different markers, language or a different level of detail? We’ll keep you posted.

To discover and collect the research that is already out there, we’ve been meeting with lots of different people in the sector.

We’ve met with Rod Woodhouse and Ceri Goodman from Cardiff University, School of Optometry and Vision Sciences, which helped to kick start our research into the most common Visual Impairments and how we could collect data. We had a meeting with Hannah Rowlatt and her colleague Darren; Digital Inclusion Officers from RNIB Cymru. Here we discussed technology, accessibility and helping the VI community to engage with modern technology. We also have plans to meet mobility officer Elen Owen at the beginning of February to discuss our findings and gather more professional knowledge about this area of research and Adrian from Guide Dogs Cymru to discuss similar points.

The use of language is an important consideration for this project and we’re beginning to think about the following questions: What language are we (the VI’s) used to? What language do we get taught in our mobility training? Do we use mobility language or create our own? We’ve also been watching YouTube tutorials on how to guide a visually impaired person and on long cane training.

Along with language, Megan and I are also researching audio ques and sound effects we’re already familiar with and thinking about why they might be successful. For example, the sounds you hear when using Apple products, sending emails or playing video games. We want to find out why we like them and what we associate them with. We hope to use similar sound effects in our app. Subconsciously people recognize these sound effects and respond to them. This is what we would like to explore.

Going back to our research around visual impairments, Rod Woodhouse kindly lent us a set of Sim Specs. For those who don’t know, Sim Specs are plastic glasses, which have been adapted to simulate certain Visual Impairments. They are often used for visual awareness training. We were interested to find out what variety of eye conditions they choose to represent.

Through our research it became apparent that finding the most prevalent visual impairments alone, was not the most effective method of research to collect the information that we need. Although we will still collect this data, we have decided it would be far more effective to focus our research on the symptoms that are linked to the eye conditions. Symptoms between eye conditions overlap. For example, I (Mared) have photophobia and so does Megan, yet we both have very different eye conditions. We think that this information will help to make our app more accessible, as the accessibility needs may be similar across different symptoms.

Part of our research is also to review apps that we use regularly and to find new apps that are loved by the VI community. We’ve been Tweeting and Facebooking and are continuing to do so. If you’re reading this and know of any, what are you waiting for? Tweet us @ucanproduction.

Both Mared and I are really excited to be working with our technology partner Calvium. We recently met with the team in Bristol and we’ve been working closely with Jo Reid at the UCAN office in Cardiff.

Our conversations with Jo have covered many different topics and avenues. We’ve discussed the basic structure of the app, navigational tools, markers and paths; the possibility of using images to confirm location and audio cues to create a sound pattern; interfaces, language and testing basic app principles.

One of our first priorities was to create a persona for the app. Based on our research we have decided on the following persona: female, age 20’s, a native user of technology, theatre lover, conscious of their appearance, someone who wants to stand out from the crowd for all the right reasons… not the wrong reasons, who doesn’t want to feel vulnerable and be singled out because they’re Visually Impaired, a confident person who strives for independence. If we can create a solid foundation based on this persona, as we build, our app can only get stronger.

We recently marked out a route in Cardiff University, the School of Optometry and Vision Sciences from our designated ‘safe zone’ to the ‘theatre’. We then recorded verbal directions for Jo to programme into our first app prototype. UCAN members will soon test this pilot app at our upcoming user testing workshops in February. We tested it today and it was really exciting to experience our first prototype!

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UCAN GO – A Year of Blog Posts

In collaboration with Calvium, and in partnership with the Wales Millennium Centre, Cardiff and the Torch Theatre, Milford Haven, we have been working on our user-led project UCAN GO; a year-long research and development project with funding from the the Digital R&D Fund for the Arts in Wales.

UCAN GO is a soon to be launched user-led indoor navigation app designed for you to independently visit arts venues with confidence. Key features include an ‘Overview’, which helps you to build a mental map of the building; ‘Route’, the indoor navigation feature and ‘Me’, where you can personalise the app to suit you.

If you would like to find out about the project, why not take a journey through the monthly blog posts UCAN GO Project Assistants Megan John and Mared Jarman have been keeping throughout the project…

January 2014

February 2014

March 2014

April 2014

May 2014

June 2014

July 2014

August 2014

September 2014

October 2014

November/December 2014

January 2015

In connection with our research report on the UCAN GO Project, Megan and Mared have also drafted best practice guidelines exploring app accessibility, photography in navigation and language in navigation. You can download these documents here:

Best Practice for Language in Navigation

Best Practice for Photography in Navigation

Best Practice for App Accessibility

UCAN GO November / December Blog Post

Megan’s Blog Post

Well, we’ve finally found the time to write our November/December blog post special!  November was a busy month and December is well on its way to being much the same, it’s an exciting and eventful time…

So, since October we’ve finished collecting together all the content for both the Torch Theatre and the Wales Millennium Centre, carried out agile user testing with staff and user testers in both venues and attended the third NESTA workshop.

In November we went back to the Torch Theatre in Milford Haven to collect the venue’s routing information and photographs.  After the length of time it had taken us to complete the collection of data at the WMC, we weren’t sure how long the Torch might take us.  We scheduled one day to try and complete the entire venue, which was just a little bit daunting, but we DID IT!! This was such an achievement and has given us a boost of confidence moving forward.  We can now see how our process is easily scalable and can be successful in all sorts of venues, from large to small!  It was a brilliant day and we left full of positivity for future possibilities.

At our agile user testing we met with a group of Visually Impaired young people and venue staff.  The feedback was really positive!  To see other people get so excited about the development of the app was fantastic, even if there were a few things that needed a tweak.  Luckily, Calvium had added a flagging feature to the app, which meant that during testing we could flag either a route, or part of a route, and send a message to say what wasn’t working. This has helped us to quickly iron out problems and clearly communicate any routing issues to Calvium. We’ve decided to keep this flagging feature when the app goes live, as this version of the app is just one stage of a much longer journey and we’d like to continue collecting people’s feedback.

At the beginning of December we had a great time attending the third NESTA workshop.  It was a wonderful opportunity to catch up on the progress of all the other projects, meet as a whole team and discuss the future of our projects in terms of practicalities such as our business model. If you would like to find out more about the other funded projects please go to: http://artsdigitalrnd.org.uk/projects/

The end of the project is creeping ever closer and we still have plenty to do before the app goes live.  Come back and check out our last blog post in January to hear abut what we got up to in the last few weeks of the project!

Merry Christmas!!

 

Post Mared

Wel dyma ni unwaith eto! Ar gyfer y blog mis yma penderfynom ni gyfuno digwyddiadau mis Tachwedd a Rhagfyr i fewn i un post gan ein bod ni mor brysur yn cwblhau’r app! Mwy prysur  nag erioed! Yn ogystal a hyn mae’r Nadolig yn agosau ac mae pawb yn dechrau arafu.  Gadewch i mi lenwi chi mewn…

Ar ddechrau mis Tachwedd  aethom ni i ymweld a theatr y Torch er mwyn casglu’r holl data ar gyfer yr elfen ‘Taith’ yn yr app. Roedd ganddom ni ddiwrnod cyfan yn unig i gasglu’r holl wybodaeth a lluniau.  Byddai’n danddatganiad i ddweud ein bod ni’n nerfus!  Doedd gennym ni ddim syniad pa mor hir oedd angen i gyflawni popeth oherwydd fod Theatr y Torch mor wahannol i gymharu a Chanolfan Mileniwm Cymru.

Ar y tren cawsom gyfle i edrych dros y mapiau a’r taenlen i wneud yn siwr fod popeth yn gwneud synnwyr i ni.  Roedd hyn yn syniad da oherwydd unwaith gyrhaeddom ni dechreuon ni weithio’n syth.  Ddaru ni ddefnyddio’r un prosesau yn y Torch a wnaethom yng Nghanolfan Mileniwm Cymru ac felly ar ol ychydig oriau fe ddaru ni gwblhau popeth! Roedd hyn yn sioc a rhyddhad pur i ni gyd!  Mae hyn yn golygu fod yna botensial i’r prosiect dyfu a datblygu ‘mhellach gan ein bod ni wedi profi cynaladwyedd y prosiect.

Ar ddiwedd y mis roedd hi’n bryd i ni gynnal mwy o weithdai profi defnyddwyr. Y tro yma mewn ffurf ystwyth.  Yn syml roedd rhaid i ni brofi’r app yn y ddau leoliad gyda nifer o bobol wahannol.  Pobol a nam golwg, ymwelwyr ac hefyd staff y theatrau.  Roedd hefyd rhaid i ni wneud lot o waith profi ein hunain, yn enwedig gwaith i’w  wneud a’r elfen ‘Taith’.  Roedd y math yma o brofi yn andros o fuddiol oherywydd ein bod ni’n cael adborth cywrain a phenodol. Yn ogystal a hyn roeddem ni’n blest cael gweld yr holl frwdfrydedd gan ddefnyddwyr a staff! Mae’n beth hyfryd i glywed cyffro pawb wrth iddyn nhw ddefnyddio’r app.  Bwriad yr holl brofion oedd i gywiro unrhyw broblemau yn yr app, casglu adborth defnyddwyr ac hefyd ceisio ymgysylltu ‘mhellach a’r staff.

Ar ddechrau mis Rhagfyr aethom ni gyd i weithdy diweddaraf NESTA.  Bwriad y gweithdy yma oedd i wneud i bob grwp feddwl yn ddwys am ddyfodol eu prosiect.  Roedd hi’n gyfle  gwych i ni gyd cael siarad a rhannu profiadau er mwyn dechrau  datblygu camau nesaf y prosiect! Cyffroes iawn!

Felly dyna ni am tro! Rhaid i mi fynd yn ol i weithio ‘nawr! Welai chi eto ym mis Ionawr am ein post olaf! Diolch i chi am ddarllen a Nadolig Llawen i chi gyd a Blwyddyn Newydd Dda!

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